0.0.12a/Development

0.0.12a-dev1
Additions Trivia Downloads
 * Server development started.
 * added basic code such as handling basic client connections and message sending.
 * The version number is still "0.0.11a".
 * This version is available in the launcher, mislabelled as "c0.0.11a".

Client: http://www.mediafire.com/file/zzjvvkt9qq40xi4/0.0.12a-dev1.jar/file Json: https://launchermeta.mojang.com/v1/packages/e95d5ec8bc0c8149c0bc6f67000f55fca12f4820/c0.0.11a.json Server: None

0.0.12a-dev2
0.0.12a-dev2 is a unreleased dev version of 0.0.12a

Additions

Changes
 * Bedrock
 * Unobtainable to the player.
 * Cannot be broken, placed against or otherwise selected.
 * Surrounds the map on all four sides two blocks below ocean level, and also the bottom of the world.
 * Water
 * It was originally opaque, rendered as a full block and on the same layer as all other blocks (meaning it had shadows)
 * The player can swim in it, but mobs move under it at full speed. Swimming underwater was fast at first, as seen in the video.
 * Spreads from the world border on world generation to fill any empty space next to it.
 * World border
 * An infinite ocean now surrounds the map, making it impossible to fall off the world.
 * Pressing F now cycles between four levels of render distance.
 * Pressing N generates a new level, but without a level generation screen. Human mobs also don't get reset on level reset.

New terrain generator
 * Terrain is more messy, with more bumps visible on the surface.
 * Terrain now generates in islands.
 * No blocks can generate on ocean level, the terrain is always one block above it.
 * Dirt with access to sunlight will not become grass upon world generation if below ocean level.

Downloads
Client: Missing Json: Missing Server: None

Trivia

 * Lava was added in a unkown dev build.